Adding juice and new mechanics!
Devilution (Prototype) » Devlog
New Update!
To all of you who tried out the prototype, thanks! I also appreciate those who gave me feedback. I was able to implement all of the feedback that was given, and add new features.
Please check out the latest build, and let me know your highest score!
Changelog
General
- Added sound effects and music. See game description for credits!
- Fixed some bugs related to enemy feedback
Gameplay
- Hitbox size was reduced to about 1x1 px
- Feedback for player invulnerability modified to show how close the player is to becoming vulnerable again. Player now flashes faster as they get closer to vulnerability.
- Increased player vulnerability to 100 frames during recovery, and scoring mode.
- Item gathering hitbox is bigger
- Correct shots on enemies how have a bigger hitspark
- Angel grace level up mechanic was replaced. It is now a barrier that slows bullets down.
Files
Devilution_Prototype_Win.zip 40 MB
Feb 25, 2020
Devilution_Prototype_OSX.zip 43 MB
Feb 25, 2020
Get Devilution (Prototype)
Devilution (Prototype)
A top down shooter inspired by CAVE bullet hell games
Status | Prototype |
Author | jayjesreflecting |
Genre | Shooter |
Tags | Bullet Hell, Shoot 'Em Up, Top down shooter |
More posts
- Prototype Released, and Some BackgroundOct 19, 2019
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