Adding juice and new mechanics!


New Update!

To all of you who tried out the prototype, thanks! I also appreciate those who gave me feedback. I was able to implement all of the feedback that was given, and add new features. 

Please check out the latest build, and let me know your highest score!

Changelog

General

  • Added  sound effects and music. See game description for credits!
  • Fixed some bugs related to enemy feedback

Gameplay

  • Hitbox size was reduced to about 1x1 px
  • Feedback for player invulnerability modified to show how close the player is to becoming vulnerable again. Player now flashes faster as they get closer to vulnerability.
  • Increased player vulnerability to 100 frames during recovery, and scoring mode.
  • Item gathering hitbox is bigger
  • Correct shots on enemies how have a bigger hitspark
  • Angel grace level up mechanic was replaced. It is now a barrier that slows bullets down.

Files

Devilution_Prototype_Win.zip 40 MB
Feb 25, 2020
Devilution_Prototype_OSX.zip 43 MB
Feb 25, 2020

Get Devilution (Prototype)

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